The Cores of Game Design

Yvens R. Serpa


Engels | 15-10-2024 | 303 pagina's

9781032397542

Paperback / softback


58,49

 Voorraad
   POD (Beschikbaar als print-on-demand.)



Tekst achterflap

This book considers the four essential cores of game design: Mechanics, Economy, Narrative, and Aesthetics. It discusses all four essential cores and how to design games by using each one as a starting point. It also discusses how each one is connected and can be understood as a valuable tool to elevate a game's design.

Beschrijving

This book considers the four essential cores of game design: Mechanics, Economy, Narrative, and Aesthetics. It discusses all four essential cores and how to design games by using each one as a starting point. It also discusses how each one is connected and can be understood as a valuable tool to elevate a game's design.

Details

EAN :9781032397542
Auteur : 
Uitgever :Taylor & Francis
Publicatie datum :  15-10-2024
Uitvoering :Paperback / softback
Taal/Talen : Engels
Hoogte :229 mm
Breedte :152 mm
Dikte :18 mm
Gewicht :466 gr
Status :POD (Beschikbaar als print-on-demand.)
Aantal pagina's :303